Diablo 3 Ias Or Dmg
Jun 21, 2018 Same goes for Decrepify that can be switched out with Devour which has multiple useful runes. Or keep the Decrepify for the increased cooldown and dmg reduction even while wearing The Witching Hour. Stat Priorities General rule of thump CHCCHDCDRIAS, this doesn't apply to your amulet here you obviously want Elem. DMG, CHC, CHD. Hello everyone! My Name is Dannie Ray and I’ll be here every Saturday explaining all things theorycrafting so you can better understand your characters and the game you love, lets hope you haven’t forgotten all the math you’ve learned in school because we will finally have a chance to put it to good use. For Diablo III on the PlayStation 3, a GameFAQs message board topic titled 'Azurewrath.What's all the fuss about?'
- Jewels are the only way to boost certain properties in specific item slots. Examples include: 15% IAS jewel (rune Shael gives 20% but only works in the weapon), 15% All Res jewel will work in the weapon (rune Um also gives 15% but only helm/armor and 22% in the shield), also 7% FHR jewel is the only way to get it from a weapon and all -15% requirements jewels are better than Hel rune.
- An uber list of abbreviations, acronyms, and other terms specifically related to Diablo III. To streamline it, this list has been purged of general online chat acronyms and terms. Those can be found in the Diablo 2 version of this list elsewhere in this wiki.
Required Level: 30
Prerequisites:Might, Blessed Aim, Concentration
Synergies: None.
Details: Probably the most popular aura in the game, Fanaticism increases the damage, attack speed, and attack rating of the Paladin and everyone in his party.
- The damage bonus to party members is only 50% of the bonus the Paladin himself receives, but the Attack Rating and Attack Speed bonuses are shared fully. Bowazons are especially grateful for this attack speed increase.
- Fanaticism can not be found on Act 2 Mercenaries, but it is available as a property on some Runewords, and is highly sought after for that purpose.
Skill Level Progression [e] |
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Slvl | Rad | Party Dmg. | Your Dmg. | AR | Atk. Speed | Slvl | Rad | Party Dmg. | Your Dmg. | AR | Atk. Speed | Slvl | Rad | Party Dmg. | Your Dmg. | AR | Atk. Speed | Slvl | Rad | Party Dmg. | Your Dmg. | AR | Atk. Speed |
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1 | 7.3 | +25% | +50% | +40% | +14% | 6 | 10.6 | +67% | +135% | +65% | +26% | 11 | 14.0 | +110% | +220% | +90% | +31% | 16 | 17.3 | +152% | +305% | +115% | +34% |
2 | 8.0 | +33% | +67% | +45% | +18% | 7 | 11.3 | +76% | +152% | +70% | +27% | 12 | 14.6 | +118% | +237% | +95% | +31% | 17 | 18.0 | +161% | +322% | +120% | +34% |
3 | 8.6 | +42% | +84% | +50% | +20% | 8 | 12.0 | +84% | +169% | +75% | +28% | 13 | 15.3 | +127% | +254% | +100% | +32% | 18 | 18.6 | +169% | +339% | +125% | +34% |
4 | 9.3 | +50% | +101% | +55% | +23% | 9 | 12.6 | +93% | +186% | +80% | +29% | 14 | 16.0 | +135% | +271% | +105% | +33% | 19 | 19.3 | +178% | +356% | +130% | +34% |
5 | 10.0 | +59% | +118% | +60% | +25% | 10 | 13.3 | +101% | +203% | +85% | +30% | 15 | 16.6 | +144% | +288% | +110% | +33% | 20 | 20.0 | +186% | +373% | +135% | +35% |
Classes of the Diablo games - Skills[e]Diablo II:AmazonBarbNecroPaladinSorceressLoD:AssassinDruidOther:Diablo IDiablo III |
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The Amazon - Amazon Skills[e] | |||||
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Bow and Crossbow Skills | Javelin and Spear Skills | Passive and Magic Skills | |||
• Magic Arrow | • Ice Arrow | • Jab | • Charged Strike | • Inner Sight | • Penetrate |
The Barbarian - Barbarian Skills[e] | |||||
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Combat Masteries Skills | Combat Skills | Warcry Skills | |||
• Sword Mastery | • Spear Mastery | • Bash | • Leap Attack | • Howl | • Battle Cry |
The Necromancer - Necromancer Skills[e] | |||||
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Curse Skills | Poison & Bones Skills | Summoning Skills | |||
• Amplify Damage | • Confuse | • Teeth | • Poison Explosion | • Raise Skeleton | • Blood Golem |
The Paladin - Paladin Skills[e] | |||||
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Combat Skills | Defensive Auras | Offensive Auras | |||
• Sacrifice | • Vengeance | • Prayer | • Cleansing | • Might | • Holy Freeze |
The Sorceress - Sorceress Skills[e] | |||||
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Cold Skills | Fire Skills | Lightning Skills | |||
• Ice Bolt | • Glacial Spike | • Fire Bolt | • Fire Wall | • Charged Bolt | • Chain Lightning |
The Assassin - Assassin Skills[e] | |||||
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Martial Arts Skills | Shadow Disciplines Skills | Traps Skills | |||
• Tiger Strike | • Dragon Tail | • Claw Mastery | • Fade | • Fire Blast | • Blade Fury |
The Druid - Druid Skills[e] | |||||
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Elemental Skills | Shapeshifting Skills | Summoning Skills | |||
• Firestorm | • Twister | • Werewolf | • Fire Claws | • Raven | • Heart of Wolverine |
Diablo I - Spells | Hellfire - Spells[e] | ||||
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Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse | • Firebolt | • Heal Other | • Nova | • Berserk | • Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: | Other classes: | Skill info: | Archetypes: | Archetype sub-types: |
Diablo II Items[e] | |
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Weapons | |
Axes • Bows • Crossbows • Daggers • Javelins • Maces • Polearms • Scepters • Spears • Staves • Swords • Throwing • Wands | |
Armor | |
Belts • Body Armor • Boots • Circlets • Gloves • Helms • Shields | |
Class-specific | |
Assassin Items • Amazon Items • Barbarian Items • Druid Items • Necromancer Items • Paladin Items • Sorceress Items | |
Other | |
Charms • Class Items • Crafted • Horadric Cube • Runes • Set Items • Uniques • Jewels • Sockets | |
Guides and Stats | |
Calculations • Gambling • Item Generation • Modifiers • Runewords • Quest Items • Potions • Ethereal • Gems • Base Item Levels • Misc |
Appearance[edit]
There are six graphics for jewels, but these have no connection to their mods or properties in any way. They are just pretty in their variety. A keen eye will also notice that they are all, in fact, the same icon inverted and recolored six times. Socketed jewels (and Runes) don't do anything to change the colour of an item either, unlike gems.
Jewel graphics |
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Jewels are often the best thing to socket in an item. Their best benefits are resistances, Increased Attack Speed, and damage, both physical and elemental. The bonuses you get to mana and hit points and many other things are nice also, but are less than you can get from gems or common Runes.
The real benefit of jewels is that they can give their bonus from items that gems and runes don't. For example, it's easy to add 19% resist all with a perfect diamond, but that's only in a shield. You can get up to 15% resist all in a helm or armor or weapon from a jewel. An important strategic note for those using attack-upgrading jewels: if you use two weapons at once (Barbarian/Assassin) it is much better to use an attack-upgrading jewel in socketed armor or helms. This will bestow the bonus upon both attacks, rather than just the one weapon in which the jewel has been inserted.
See the Jewels Affixes Page for a listing of every possible affix on a jewel, with some commentary about which are the most useful.
Rare or Magical Jewels?[edit]
The Rare jewels are uncommon finds, and they can look very shiny, with up to four mods, but you'll very seldom see one with any mods you really want. You only have one socket in most of your best equipment (Rare, Set, Unique, Crafted) so you want to add something really top notch. A Rare jewel with 4 mediocre mods is not better than a magical jewel with 1 or 2 really good modifiers. You can re-roll Rare jewels with the 6 perfect skull recipe in the Horadric Cube, but this has an Ilvl 40 max affix limit, which makes getting good mods even more difficulty.
Dream Jewels[edit]
It's hard to configure a dream jewel, since many of the best mods are magical only. Here are a few lists of the best affixes for various purposes. Full Jewel Affix list here.
The real benefit of jewels is that you could put these damage ones into your helm or shield or armor, and get the same benefits, on top of having a really good damaging weapon. The +%damage jewels don't work right when socketed into non-weapons, and if you put all damage jewels into your equipment, you'll likely have problems getting enough resistances and hit recovery and such from just your jewelry, boots, gloves, and belt. But the choice is yours.
Magical: Damage-Dealing Jewel | |
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Prefixes (Pick One) | Suffixes (Pick One) |
Ruby: 40% Enhanced Damage Crimson*: +8 Minimum Damage Vermillion: +15 Maximum Dmg Argent*: +100 AR Diamond*: +40% Dmg, 50 AR vs. Demons Pearl*: +50% Dmg, 50 AR vs. Undead | Fervor: Increased Attack Speed |
* Theses Affixes are available on Rares as well. • The best magical jewel is probably a Ruby of Fervor or Carnage. • Fervor (IAS) is the best weapon Jewel affix in most cases. | |
Rare: Damage-Dealing Jewel | |
Prefixes (Pick Two) | Suffixes (Pick Two) |
Realgar: 30% Enhanced Damage | Wrath: +9 Maximum Dmg |
An ideal rare could do:
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For Defensive Jewels, there is very little difference between Magic and Rare. The most important difference is that Scintillating (11-15% resist all) is magic-only. However you can get up to 10% resist all on a Rare. Also the top bonuses to life and mana can't be found on Rares, but those are weak bonuses that can easily be made up with a small charm each.
Rare Defensive Jewel | |
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Prefixes (Pick Two) | Suffixes (Pick Two) |
Shimmering: 10% Resist All | Truth: 7% Faster Hit Recovery |
Prefixes beat Suffixes badly on for defensive bonuses. The dream defensive Rare Jewel:
40% Resist Lightning
40% Resist Fire
10% Resist Cold
10% Resist Poison
+9 Strength
+9 Dexterity
+9 Energy
Overall it's possible to make items with Jewels that are even better than Runewords (this was the case in v1.09, but not after v1.10 when new, far more powerful runewords were added). Assuming 4 perfect Rare jewels, you could fashion four-socket armor with 90% Resist All and +36 each to Str/Dex/Vit. Or change a bit, get 27 each to Str/Vit/Dex and -45% requirements. It's possible to get up to 160% Resist to 3 elements, and 40% to the fourth.
Diablo 3 Ias Or Dmg Download
Damage is off the charts too. Just in a six socket weapon you could have +6-600 lightning, +150-300 fire, up to +180% damage, and +108 max/min Damage, or a ton of poison damage, or cold, or throw in a magical or two and have 15% or 30% IAS.
And of course you can mix and match. Picture a Sorceress or Necromancer with a six-socket one-handed weapon with all defensive jewels? Over 100% resistance to all, +54 Energy and Strength. Or change a few suffixes and still have 30 or 40 to Strength, with other benefits. Covering so many of your needs with one item would leave so much freedom for the rest of your gear.
Obviously Jewels with such awesome modifiers aren't found often, and never in any quantity, but non-magical items with a lot of sockets could potentially be turned into the most Uber items in the game, and that's just with Jewels. Mix in some very rare Runes and the possibilities are almost endless.
Diablo II ItemsItems BasicsUnique Armor IUnique Armor IIUnique Weapons IUnique Weapons IIUnique Weapons IIIUnique Class ItemsItem SetsRunewords |
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Base Armors and Weapons [e] | Runes | Socketables | Miscellaneous | Items Info | ||||
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Armor | Weapons | Class Items | • Rune list | Jewels Gems | Horadric Cube Crafted Items Charms | Calculations Modifiers • Gambling | ||
• El | • Sol | • Mal |
Belts [e] | Body Armor | Gloves | Helms | |||
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All Unique Belts Exceptional: Elite: | All Unique Armor |
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| Wow classic spell damage vs intellect. All Unique Gloves Exceptional: Elite: | All Unique Helms Exceptional: |
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Boots [e] | Amulets | Rings | Shields | Miscellaneous | ||
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All Unique Boots Exceptional: Elite: | All Unique Amulets | All Unique Rings | All Unique Shields |
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Class Shields: | Jewels
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Axes [e] | Bows | Crossbows | Daggers | Polearms | ||
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All Unique Axes Exceptional, one-handed: Elite, one-handed: |
Exceptional, two-handed: Elite, two-handed: | All Unique Bows Exceptional: Elite: • Amazon Bows | All Unique Crossbows Exceptional: Elite: | All Unique Daggers Exceptional: Elite: | All Unique Polearms Exceptional: Elite: | |
Scepters [e] | Spears | Staves | Throwing Weapons | Wands | ||
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All Unique Scepters Exceptional: Elite: | All Unique Spears Exceptional: Elite: • Amazon Spears | All Unique Staves Exceptional: Elite: | All Unique Throwing Weapons Elite:
• Amazon Javelins | All Unique Wands Exceptional: Elite: | ||
Maces [e] | Swords | |||||||
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All Unique Maces Normal, 2H: |
Exceptional, 2H: |
Elite, 2H: | All Unique Swords Normal, 2H: |
Exceptional, 2H: |
Elite, 2H: | |||
Diablo 3 Ias Or Dmg 2017
Amazon [e] | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress |
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Amazon Weapons | Assassin Claws | Barbarian Helms | Druid Helms | Necromancer Totems | Paladin Shields | Sorceress Orbs |
Item Sets General Info -- Set Items Catalog[e] | |||||
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Diablo II Classic Item Sets | Diablo II Expansion Item Sets | ||||
• Angelic Raiment | • Hsaru's Defense | • Aldur's Watchtower | • Naj's Ancient Vestige |
Diablo 3 Ias Or Dmg Free
Runewords - Rune list - Rune FAQ - Rune hunting[e] | ||||||
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• Bone | • Myth | • Delirium | • Ancient's Pledge | • Beast | • Hand of Justice | • Oath (L) |