Dmg 3.5 Page 56

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What about using this as a 3.2 league starter ? can it handle low tier maps well without much currency to farm it fast?

u can literally use a tabula and a basic claw with some physical dmg on it i played self found as a starter till i made enough to buy shit :P deffo 100% no problem as a starter
Posted by
Cchris07
on Feb 15, 2018, 10:32:19 PM
How do you feel about the berserker ascendancy changes in 3.2? will this build still be as strong?
Posted by
Wompapotomus
on Feb 16, 2018, 11:22:28 AM
'
How do you feel about the berserker ascendancy changes in 3.2? will this build still be as strong?

havent looked into it yet, the only major ancendancy node is 40% more dmg if this gets removed il probably change to raider and use frenzy charges to make up the dmg.
Last edited by Cchris07 on Feb 17, 2018, 2:56:31 PM
Posted by
Cchris07
on Feb 17, 2018, 2:54:11 PM
hi i really do love this build and im enjoying it big time
Last edited by fusschuger on Feb 19, 2018, 2:25:45 PM
Posted by
on Feb 19, 2018, 2:23:52 PM
Hi everybody. I saw this guide and I'll play Wild-Strike in Bestiary league.
Therefore, the Berserker's ascendancy has change and I would like to know which nodes should I choose?
If anyone have an idea let me know.
Last edited by Azaros60 on Mar 1, 2018, 7:36:47 PM
Posted by
Azaros60
on Mar 1, 2018, 7:27:30 PM
Guys, what about making Champion instead of Berserker? This adrenaline feature seems great. Also intimidate + taunt give us 30% more damage. Another node makes enemies impossible to evade from our attacks, so we dont need expensive Lycosidae. What do you think about it?
Posted by
Demovies
on Mar 2, 2018, 6:53:09 AM
'
Hi everybody. I saw this guide and I'll play Wild-Strike in Bestiary league.
Therefore, the Berserker's ascendancy has change and I would like to know which nodes should I choose?
If anyone have an idea let me know.

at the top of my thread bro :)
Posted by
Cchris07
on Mar 3, 2018, 3:37:44 AM
'
Guys, what about making Champion instead of Berserker? This adrenaline feature seems great. Also intimidate + taunt give us 30% more damage. Another node makes enemies impossible to evade from our attacks, so we dont need expensive Lycosidae. What do you think about it?

seems very logical, let me know how that works out if you put to the test.
Posted by
Cchris07
on Mar 3, 2018, 3:38:31 AM
'
'
Hi everybody. I saw this guide and I'll play Wild-Strike in Bestiary league.
Therefore, the Berserker's ascendancy has change and I would like to know which nodes should I choose?
If anyone have an idea let me know.

at the top of my thread bro :)

Ty for answer, I would choose the same ascendancy if you didn't answer, have fun for the new league
Posted by
Azaros60
on Mar 3, 2018, 9:25:15 AM
'
'
'
Hi everybody. I saw this guide and I'll play Wild-Strike in Bestiary league.
Therefore, the Berserker's ascendancy has change and I would like to know which nodes should I choose?
If anyone have an idea let me know.

at the top of my thread bro :)

Ty for answer, I would choose the same ascendancy if you didn't answer, have fun for the new league

yeah nothing really changed this is a great starterbuild :D
Posted by
Cchris07
on Mar 3, 2018, 11:57:57 PM
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Originally Posted by Kelrugem

Dmg 3.5 Page 56 For Sale

PageDmg 3.5 page 56 7

Dmg 3.5 Page 56 9

sadly not, when you load a module then everything is loaded but it is sorted by groups, so you can see next to each entry where it comes from and clicking on that filters the entries by the corresponding group, too (e.g. only showing races from the 3.5e SRD and so on)

Dmg 3.5 Page 56 7

Meh. Easy enough to ask players to ignore the core group while selecting their race. Again I appreciate all the info. I spent 2 days getting a theme set up and making tokens. Im ready to start making battlemaps for the campaign now. I run a starfinder campaign IRL thats all based around the Rovagug lore and can't wait to jump into this 3.5 campaign that will be based around events prior to my pathfinder story arc. Do you guys have a recommendation on software to use for map making? I was kind of thinking of using RPG maker to design the maps and just import them over
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