Do Staves Get Affected By Weapon Dmg Or Spell Dmg
- Do Staves Get Affected By Weapon Dmg Or Spell Dmg In Mac
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- Nov 12, 2015 It's rather pointless to get 2h weapons for your mage(s),since the spell dmg scales only with int.my mages all wield rather lousy staves with low dmg,but they all have +2-3 int from them,so its perfectly fine for boosting their dps.
- So, that class skill will do more damage with dual wield and 2h than a destruction staff. But, you lose attack weaving damage since melee weapon damage is based on stamina and added weapon damage passives. The additional weapon damage passives will not net you more spell damage EXCEPT the last dual wield passive.
Do the perks for increasing Destruction damage improve the damage of staves? Mudeye 21:07, 14 December 2011 (UTC) Yes it does; so with 2 perk points (50% increase) in Augmented Flames, a Staff of Incineration, which normally does 60 points of fire damage will now do 90 points of fire damage. King's raid 50 attack boost or 20 crit dmg 2.
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The damage from LIGHT and HEAVY ATTACKs are calculated based on your Max Stamina and Weapon Damage. And the Critical Chance is based on Weapon Critical.
At least this is what I understood from this:
http://elderscrollsonline.wiki.fextralife.com/Stats
Edit: Fixed the difference between Light Attacks, Heavy Attacks and Skills.
It was that way BEFORE 1.6 though, hence why you are finding that information
Do Staves Get Affected By Weapon Dmg Or Spell Dmg In Mac
It now works like this though..•Ultimates and Synergy abilities now always scale of your highest Critical Strike stat instead of just your Spell Critical Strike.
•Abilities that cost magicka will now always scale off your magicka, spell damage, and spell critical strike stats.
•Abilities that cost stamina will now always scale off your stamina, weapon damage, and weapon critical strike stats.
Source (Patch Notes)