Ffxi Is Mb Dmg The Same As Mb
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Regardless of the foe's MDB, the comparison between MAB and MBB is always exactly the same. Adding 40 Magic Attack Bonus when you have +300 MAB is always exactly the same increase as adding 20 Magic Burst Bonus when you have +100 MBB, and the foe's MDB is completely irrelevant to the comparison.
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A Magic Burst ('MB') can be performed by casting a spell such that the spell lands on the target within a brief window after a Skillchain was created on that target composed of an element associated with the casted spell.
Ffxi Is Mb Dmg The Same As Mb In One
How to Magic Burst
- A spell must be timed so that it finishes casting and lands on the target during the magic burst window.
- This window lasts for 10 seconds after the final Weapon Skill, just as the Skillchain animation is appearing.
- The magic burst opportunity is ended prematurely if any additional weapon skill is used on the target during the window.
- Weaponskills with no properties such as Sanguine Blade may be used and not interrupt this.
- When performed successfully, the text indicating the spell or ability's effect will be preceded by 'Magic Burst!' in the chat log.
The Effects of a Magic Burst
- A magic burst can be performed with any monster-targeted spell as well as with elemental Blood Pacts and Wyvern breaths, and yields a substantial increase in magic accuracy and damage for the spells/abilities that land with the correct timing.
- For enfeebling magic and other spells that do not deal direct damage, only accuracy (not potency) is affected.
- A magic burst from a wyvern's breath attack only enhances the magic accuracy (not damage) of the breath used.
- The probability of Dragoon's Wyvern choosing the correct element to magic burst increases when using Drachen Armet/+1.
Elemental Alignments
The skillchain alignments of each element for magic bursts are shown below:
- : Transfixion, Fusion, Light, Radiance
- : Liquefaction, Fusion, Light, Radiance
- : Detonation, Fragmentation, Light, Radiance
- : Impaction, Fragmentation, Light, Radiance
- : Compression, Gravitation, Darkness, Umbra
- : Scission, Gravitation, Darkness, Umbra
- : Induration, Distortion, Darkness, Umbra
- : Reverberation, Distortion, Darkness, Umbra
Damage Bonus
- A two-stage skillchain (created by two Weapon Skills) will result in a 35% increase in magic damage on the magic burst.
- All stages beyond that will result in an additional 10% damage increase on magic bursted spells (a three-stage skillchain will yield a 45% damage increase, four-stage will yield a 55% damage increase, etc.).
Enhancing Magic Bursts
- If a magic burst is performed successfully, its damage can be further enhanced by magic burst bonus equipment and other related buffs.
- The effect of this equipment is additive in a separate damage multiplying step of the magic damage equation.
- The effects of upgrading Ancient Magic II spells with extra merit upgrades is also an additive bonus with this term (3% additional per upgrade past the first, 12% with 5 upgrades).
- The effects of Atma of Illusions (10%) and Atmacite of Finesse (2~30%) are additive bonuses with this term.
- The Magic Burst Bonus job trait is also an additive bonus with this term that exceeds the term cap.
Example: BLM99 with 13% Magic Burst Bonus trait magic bursting a fully merited Freeze II (+12%) while equipped with Sorcerer's Gloves (5%) and Static Earring (5%) will receive an additional 1.35 damage multiplier term, separate from the 1.3 damage multiplier term associated with the magic burst itself, for an overall effect of over +75% damage.
- Magic Burst damage enhancement from equipment label as Magic Burst Damage, Atma/Atmacite, and merit points (in the case of Ancient Magic II) caps at +40%.
- There is also a newer category labeled as Magic Burst Damage II which exceeds this cap. Much like Aegis breaks the MDT cap, there are some other things that exceed this cap. This list needs to be verified, because for example, Magic Burst Damage Bonus from Job Point Gifts does NOT break the cap of +40%. Therefore a 2100 JP Scholar gets +13% MBD1 from Gifts and needs 27% in gear to cap. For posterity, the list of things that are frequently confused between Magic Burst Damage 1 and Magic Burst Damage 2 are:
- The Magic Burst Bonus job trait.
- Magic Burst damage Job Points.
- Magic Burst damage Gifts.
- The gear listed under the Magic Burst Damage II on the following table.
- There is also a newer category labeled as Magic Burst Damage II which exceeds this cap. Much like Aegis breaks the MDT cap, there are some other things that exceed this cap. This list needs to be verified, because for example, Magic Burst Damage Bonus from Job Point Gifts does NOT break the cap of +40%. Therefore a 2100 JP Scholar gets +13% MBD1 from Gifts and needs 27% in gear to cap. For posterity, the list of things that are frequently confused between Magic Burst Damage 1 and Magic Burst Damage 2 are:
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