Galio R No Longer Does Dmg Recution
Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Galio lunges forward with a mighty blow, dealing 100/130/160/190/220 (+90% Ability Power) magic damage to enemies and knocking them into the air for 0.75 seconds. Galio will stop upon hitting a champion or terrain. The shield starts to decay very quickly once the 'active' damage reduction is over. NEW Galio cannot use summoner spells and items during his charge, but he can use his other skills. Removed Shield of Durand no longer does magic damage. Shield of Durand cannot be interrupted by cc. Justice Punch (E) Cooldown 12/11/10/9/8. Mana cost 60.
- Galio R No Longer Does Dmg Reduction Cost
- Galio R No Longer Does Dmg Reduction Surgery
- Galio R No Longer Does Dmg Reduction Mean
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[S8] Galio MidLane One Shot and Full AP Build
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Choose Champion Build:
- One Shot Full AP
- Tanky and Protector
Runes:
Spells:
Flash
Middle Lane
Items
Ability Order
Spells:
Flash
Middle Lane
Items
Ability Order
INTRODUCTION
Normally, Galio is a TANK but with the FULL AP Build you canGalio R No Longer Does Dmg Reduction Cost
One Shot a simple ADC. With this Build you going play MIDLANE for easy snowballing and for have a good team helping. In team fight, go to kill the ADC or MID or SUP because you can one shot or inflige lot of damage. In game you are insane after your first recall or in middle and late game if you have 0 DEATH and multiple kills. This guide have lot of information in Galio an him SKILL.GALIO'S PASSIVE : COLOSSAL SMASH
Every few seconds, Galio's next basic attack deals bonus magic damage in an area. Colossal Smash's cooldown is reduced when Galio hits champions with his spells.Galio R No Longer Does Dmg Reduction Surgery
Q SPELL : WIND OF WAR
Cost: 70/75/80/85/90 ManaRange: 825
Galio fires two windblasts that converge into a large tornado.
Galio fires two windblasts that deal 50/80/110/140/170 (+80% Ability Power) magic damage.When the windblasts meet, they combine into a giant tornado that deals 30/40.002/50.001/60/70.002 (+{{ charabilitypower2.0*3 }}) plus (+0)% of enemies' maximum Health (max 150 vs. monsters) as magic damage over 1.5 seconds.
W SPELL : SHIELD OF DURANT
Cost: 50 ManaRange: 275
Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies.
Passive: After not taking damage for 12 seconds Galio gains a shield that absorbs 0 magic damage.
Galio R No Longer Does Dmg Reduction Mean
First Cast: Galio starts to charge, gaining 20/25/30/35/40 (+0)(+0)% Damage Reduction from Magic Damage and [0]% of that amount as Damage Reduction from Physical Damage. While charging, Galio slows himself by 30%.Second Cast: Galio taunts nearby enemy champions for 0.5 to 1.5 seconds, deals 0 (+0) to {{ f10 }} (+{{ f11 }}) damage, and refreshes the Damage Reduction for 2 seconds. Taunt duration, damage, and radius increase with charge time.Shield of Durand's charge cannot be interrupted by crowd control.
E SPELL : JUSTICE PUNCH
Cost: 50 ManaRange: 650
Galio will briefly step back and charge, knocking up the first enemy champion he encounters.
Galio lunges forward with a mighty blow, dealing 100/130/160/190/220 (+90% Ability Power) magic damage to enemies and knocking them into the air for 0.75 seconds. Galio will stop upon hitting a champion or terrain.
R SPELL : HERO'S ENTRANCE
Cost: 100 ManaRange: 4000/4750/5500
Galio grants damage reduction to an ally. After a delay Galio smashes down on the ally's original location, knocking up nearby enemies.
Galio designates an allied champion's current position as his landing spot and grants 20/25/30 (+0)% damage reduction to that ally until he lands. When Galio lands, enemies in the area take 150/250/350 (+70% Ability Power) magic damage and are knocked into the air for 0.75 seconds (1.25 seconds in the center).
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