How To Calculate Dmg 5e
How To Calculate Spell Damage Dnd 5e
Jul 11, 2019 For actually wielding the 5e handbook as a weapon in melee combat: Roll a 1d4 for the damage roll. If the DM allowed the PC to add a Stat Bonus to the attack roll (for instance, I’d insist the player add their Strength Bonus), add the same bonus to the damage. See the rules for improvised weapons in the PHB on pp 147–148 for more details. Jul 11, 2019 For actually wielding the 5e handbook as a weapon in melee combat: Roll a 1d4 for the damage roll. If the DM allowed the PC to add a Stat Bonus to the attack roll (for instance, I’d insist the player add their Strength Bonus), add the same bonus to the damage. See the rules for improvised weapons in the PHB on pp 147–148 for more details.
Players in my PbP, go away. Seriously, don't read this. >>
I'm trying to actually give balanced fights, and it's the one thing I suck at as a DM. I can put together all of the fluff, create NPCs, weave stories, all of that. However, when it comes to figuring out CR, or even what CR the party should be going up against, I'm usually at a loss. Either I hold back too much or go WAY overboard and dropping the party down to 1 member left standing. It makes it interesting, and it's good to know how to do that, yes, but I'd like to actually be able to do something in the middle.
So, for example, in my current PbP I've got a party of 4, all at level 10. Swift Hunter/Warblade, Warblade, Druid, Fighter. For the purposes of this fight, they'll also have a little bit of back up (namely three extra rangers, all around level 5 - 6).
I've figured out the enemies I want to throw at them. But seriously, how do I figure out what level each should be to put a challenge to the party? (Tentative levels are in parentheses) I have a pair of Swift Hunters (9), a Wizard (8), a Cleric (8) and a Crusader (10) to pit them against. Is that anywhere around what I should be shooting for? And like I said, how did you figure that out? I'd kill to know how to figure this out myself in the future.