Lifesteal And Magic Dmg Auto Attacks

Runes can be put into gear with rune slot to improve a Hero.

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  3. Lifesteal And Magic Dmg Auto Attacks 2017
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Apr 29, 2011  spell vamp and lifesteal. Comment below rating threshold. Does spell vamp heal you for the magic dmg done or the dmg done by spells even if the spells does physical dmg. And lifesteal does that heal you even if you have some spell that gives your auto-attack magic dmg? Comment below rating threshold. Jun 18, 2011  The magic dmg on this combined with the attack speed and magic pen should take down any champion in 5 shots, excluding tanks, which does the job at almost double that depending on thier magic res. The heavy dmg plus more attack speed is the reason you build this so early.

  • 2Protective Armor
  • 3Secondary Gear
  • 4Weapon

How to Acquire[edit]

  • Map Clear Reward
  • Hell Difficulty Chapter Clear Reward
  • Guild Raid
  • Events
  • Crafting

Protective Armor[edit]

Rune of Exclusion[edit]

M.Block +X

  • Common: M.Block +30
  • Uncommon: M.Block +50
  • Rare: M.Block +100
  • Heroic: M.Block +150
  • Ancient: M.Block +200

Rune of Frenzy[edit]

Crit DMG +X%

  • Common: Crit DMG +6%
  • Uncommon: Crit DMG +10%
  • Rare: Crit DMG +20%
  • Heroic: Crit DMG +30%
  • Ancient: Crit DMG +40%

Rune of Patience[edit]

P.DEF +X%

  • Common: P.DEF +6%
  • Uncommon: P.DEF +10%
  • Rare: P.DEF +20%
  • Heroic: P.DEF +30%
  • Ancient: P.DEF +40%

Rune of Precision[edit]

ACC +X

  • Common: ACC +30
  • Uncommon: ACC +50
  • Rare: ACC +100
  • Heroic: ACC +150
  • Ancient: ACC +200

Rune of Protection[edit]

M.DEF +X%

  • Common: M.DEF +6%
  • Uncommon: M.DEF +10%
  • Rare: M.DEF +20%
  • Heroic: M.DEF +30%
  • Ancient: M.DEF +40%

Rune of Resistance[edit]

CC Resist +X

  • Common: CC Resist +30
  • Uncommon: CC Resist +50
  • Rare: CC Resist +100
  • Heroic: CC Resist +150
  • Ancient: CC Resist +200

Rune of Stamina[edit]

MAX HP +X%

  • Common: MAX HP +3%
  • Uncommon: MAX HP +5%
  • Rare: MAX HP +10%
  • Heroic: MAX HP +15%
  • Ancient: MAX HP +20%

Rune of Steel[edit]

P.Block +X

  • Common: P.Block +30
  • Uncommon: P.Block +50
  • Rare: P.Block +100
  • Heroic: P.Block +150
  • Ancient: P.Block +200

Secondary Gear[edit]

Rune of Agility[edit]

P.Dodge +X

  • Common: P.Dodge +30
  • Uncommon: P.Dodge +50
  • Rare: P.Dodge +100
  • Heroic: P.Dodge +150
  • Ancient: P.Dodge +200

Rune of Flexibility[edit]

M.Dodge +X

  • Common: M.Dodge +30
  • Uncommon: M.Dodge +50
  • Rare: M.Dodge +100
  • Heroic: M.Dodge +150
  • Ancient: M.Dodge +200

Rune of Potential[edit]

MP Recovery/DMG +X%
Effect: Increased mana recover every time your character gets hit.

  • Common: MP Recovery/DMG +10%
  • Uncommon: MP Recovery/DMG +20%
  • Rare: MP Recovery/DMG +35%
  • Heroic: MP Recovery/DMG +50%
  • Ancient: MP Recovery/DMG +60%

Rune of the Heartless[edit]

Crit +X

Lifesteal And Magic Dmg Auto Attacks Videos

  • Common: Crit +30
  • Uncommon: Crit +50
  • Rare: Crit +100
  • Heroic: Crit +150
  • Ancient: Crit +200

Weapon[edit]

Lifesteal And Magic Dmg Auto Attacks Youtube

Rune of Agitation[edit]

MP Recovery/Attack +X
Effect: Gives more mana per attack

  • Common: MP Recovery/Attack +?
  • Uncommon: MP Recovery/Attack +150
  • Rare: MP Recovery/Attack +200
  • Heroic: MP Recovery/Attack +300
  • Ancient: MP Recovery/Attack +400

Rune of Denial[edit]

M.Block DEF +X

  • Common: M.Block DEF +30
  • Uncommon: M.Block DEF +50
  • Rare: M.Block DEF +100
  • Heroic: M.Block DEF +150
  • Ancient: M.Block DEF +200

Rune of Fierce Attack[edit]

ATK +X%

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  • Common: ATK +3%
  • Uncommon: ATK +5%
  • Rare: ATK +10%
  • Heroic: ATK +15%
  • Ancient: ATK +20%

Rune of Iron Wall[edit]

P.Block DEF +X

  • Common: P.Block DEF +30
  • Uncommon: P.Block DEF +50
  • Rare: P.Block DEF +100
  • Heroic: P.Block DEF +150
  • Ancient: P.Block DEF +200

Rune of Sharpness[edit]

Penetration +X

  • Common: Penetration +30
  • Uncommon: Penetration +50
  • Rare: Penetration +100
  • Heroic: Penetration +150
  • Ancient: Penetration +200

Rune of Thirst[edit]

Lifesteal +X

  • Common: Lifesteal +30
  • Uncommon: Lifesteal +50
  • Rare: Lifesteal +100
  • Heroic: Lifesteal +150
  • Ancient: Lifesteal +200
Lifesteal

Lifesteal And Magic Dmg Auto Attacks 2017

Rune of Toughness[edit]

P.Tough +X

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  • Common: P.Tough +30
  • Uncommon: P.Tough +50
  • Rare: P.Tough +100
  • Heroic: P.Tough +150
  • Ancient: P.Tough +200

Rune of Willpower[edit]

M.Tough +X

  • Common: M.Tough +30
  • Uncommon: M.Tough +50
  • Rare: M.Tough +100
  • Heroic: M.Tough +150
  • Ancient: M.Tough +200

Lifesteal And Magic Dmg Auto Attacks Video


Lifesteal And Magic Dmg Auto Attacks
Retrieved from 'http://www.kingsraid.wiki/index.php?title=Runes&oldid=11387'

First off I would like to say that I have tested this particular type of build on several characters . The purpose was to find a carry build with the intention of using magic dmg on magic characters that use auto attack often .
Runes
The first part of this build relys heavily on attack speed . Therefore , I am using attackspeed seals and marks , totalling up to something like 32% attack speed just from the runes.
The champs
This type of build is pretty limited to champion type . It calls for the champion to use magic dmg and/or use auto attack as a main source of killing . These types of champs are , but not limited to : Teemo , Twitch , Eve , Orianna , Udyr , etc. you get the point
The build
The build can start off a number of ways . You can use the traditional boots/pot combo , but in some cases I like to get a dagger first . Ill tell you why later
Depending on what you picked first , If boots , then complete building SORC BOOTS
If dagger , complete MALADY . Malady is underused heavily by the economy . Partly because they dont know what champions are useful with it .
This so far is 2 items totalling in 2 ehncd mvspd , and 44 magic pen (once malady is charged) and 50%+32% attackspd . Just these 2 items alone combined with the runes should decimate early match . lets finish
Depending on who you are facing is what comes next. If you have the kills , focus building Madreds . The magic dmg on this combined with the attack speed and magic pen should take down any champion in 5 shots , excluding tanks , which does the job at almost double that depending on thier magic res. The heavy dmg plus more attack speed is the reason you build this so early .
Let me note that about 40% of matches that your owning by this point WILL surrender
From madreds and on , it gets alittle champ dependant .
If you face a crowd full of tanks , your madreds should be able to put them down easily .All you need to do is add attack speed for more dps . So I would advise sword of the divine . The sword not only does nice magic dmg and give nice attack speed , but has a nice active . There are several characters that fear this sword : Jax , Nidalee , anything with stacked dodge
For Mages , I say the newly designed Wits End . Yes . Not only does it give magic dmg on each shot , but give you good resistance against AD casters. And yet , more attack speed
One of the last items I get is Starks. Using the lifesteal to stay alive and push and the attackspeed to further do more DPS , as well as the armor pen aura the you AND your team can use . Depending on your champ , This could be best used early . Stealth champions are ussually sitting around waiting for the time to strike. Using starks as a stealth character will give your team lifesteal and put the armor pen aura on the enemy while you wait . Your team will thank you for it. Sometimes If this isnt needed, I switch up starks for the Black Clever for alittle extra dmg
Lets tally up some of those stats now shall we.
Attack speed( trust me its really fast)
32%runes+50%malady+40%wits end+60% Divine+40% Madreds+30-40%starks-Clever
Magic Dmg(i might have some of these slightly wrong)
24malady+42witsend+3%health(madreds)+every4th shot on divine100
Magic Pen(since you are not real heavy on AP , these will help your abilities as well as your magic DPS)
20sorcboots+24malady
Armor Pen
20-45 rom starks on clever
AD(lets add 100 dmg for base AD )
30 from madreds+(50 from clever if you get it)
As with all builds , it does have its weaknesses. This build is more made for ganking and 1v1 while a AD is more survival , meaning life steal on an AD can allow you to push alittle more and tank alittle more.
As its strengths , this build is VERY powerful and much cheaper for early game , while AD is alittle more time and gold consuming . Sometimes all you need is to be fed early game to dominate late game.
So there it is. While it might not be a build the pros might use , its definately different . You would be surpised how well it works on champions once thought to be UP.
Twitch is my favorite champion to use this build on the ambush atkspd, he uses stacks and the mass magic pen works well with his expunge(as well as teemos stacks)
The basics of this build is not to put out mass dmg per shot , but to give multiple shots and do medium high dmg. This build does have potential as I have quadra killed a couple times with it . I have been trolled over it , but eventually praised for my originality . That is why I have brought it here to you , the fine people of LoL , to play and experiment as you will . Good day

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