Maplestory M Crit Dmg Vs Crit Atk
If there is, I would love to know. I only have been able to get Magic Item Tables A through G in. Dnd 5e starting gold table. Once I complete, I will upload and share my tables for anyone who wants.Also, is there a way to get a table result to auto-roll a NdN times on another table?
But with me, it doesn't.:o(I have no possibility to take some commands.what did I tried yet:nullCPUPM.kext.tried with a patched AICPUPM.some Things in config.plistdifferent kinds of UEFI Settingsdeleting appleIntelCPU.kext (in S/L/E and also in the SystemBase.dmg)But I wondering why it's still trying to load that f. Hackintosh mountain dmg causes kernel panic and pain. AICPUPM.
Oct 13, 2016 And if you’re wondering what the game actually looks like, here’s a few videos! The thing about MapleStory M is that they tried to make it very similar to the actual game, so it uses the same graphics, same skills, and it’s even a full fledged MMORPG, so you can meet other players all the time! Crit DMG - Increases DMG by a certain percentage when it is a critical hit. Crit ATK - Critical Attack - Increases the amount of ATK when it is a critical hit. Added to ATK. Hit Chance Affects the chance of landing a hit successfully on an enemy. It is affected by Accuracy and Penetration Rate. Dec 01, 2014 Correct me if i'm wrong) Go for crit rate. If it is high, then go for crit damage Bloodstain, Nov 28, 2014 #3. Best stats depends of class tou are playing and your preformances but usually you should have crit dmg above 270% i crit hit rate at least 2000. Dmg is very important too but I now some players that are playing on crit rate.
Maplestory M Crit Dmg Vs Crit Atk Locations
My damage is about 7000 with a non critical hit and 22,000 with critical damage, which is about 3x stronger.
With epic potential you would have to compare 8% critical to 6% total damage.
With 6% total damage, i would hit around 7000*1.06=7420 non critical and 22000*1.06=23,320 with critical (on average).
But with 8% critical, it would stack on top of sharp eyes and would get 55%+8%=63% critical rate.
Please correct me if I'm doing my math wrong but if i compare damage i would get
(7420*45%)+(23320*55%) = 16,165 damage per shot on average with 6% Total Damage potential
or compared to
(7000*37%)+(22000*63%)=16,450 damage per shot on average with 8% Critical rate
Now i know its not a whole lot of difference, but is Critical rate completely underestimated?