Monster Manual 5e Dmg Stat Blocks

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Monster Manual 5e Dmg Stat Blocks 1

Nonplayer Characters

Monster Manual 5e Dmg Stat Blocks For Sale

Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature’s skin becomes translucent and slimy. Monster Manual Errata. Order by monster name. If a change is to a stat block, the name of the stat block entry is given, along with whatever changed in it. Aarakocra (p. Languages: added Aarakocra. The guidelines in the Dungeon Master’s Guide to recalculate the. Mar 27, 2017  “Pure” #5e #DnD One-Stop Stat Blocks for the Monster Manual #rpg cc: @bandofmisfits @stitched. As promised, I’ve converted stat blocks as necessary for Tales from the Yawing Portal using my “one-stop” method. I may need your help proofreading the document, so keep your eyes open. Sep 23, 2015  But 5E didn’t bother. Notice that, when a stat block DOES appear in a 5E product, it’s identical to the stat block in the Monster Manual. There’s actually no accepted system for abbreviating. Because the stat block doesn’t contain information that isn’t needed to run the monster to begin with.

This appendix contains statistics for various humanoid nonplayer characters (NPCs) that adventurers might encounter during a campaign, including lowly commoners and mighty archmages. These stat blocks can be used to represent both human and nonhuman NPCs.

Monster Manual 5e Dmg Stat Blocks 2

Customizing NPCs

There are many easy ways to customize the NPCs.

Editable 5e Monster Stat Block

  • Racial Traits: You can add racial traits to an NPC. For example, a halflingdruid might have a speed of 25 feet and the Lucky trait. Adding racial traits to an NPC doesn’t alter its challenge rating.
  • Armor and Weapon Swaps: You can upgrade or downgrade an NPC’s armor, or add or switch weapons. Adjustments to Armor Class and damage can change an NPC’s challenge rating.
  • Spell Swaps: One way to customize an NPC spellcaster is to replace one or more of its spells. You can substitute any spell on the NPC’s spell list with a different spell of the same level from the same spell list. Swapping spells in this manner doesn’t alter an NPC’s challenge rating.
  • Magic Items: The more powerful an NPC, the more likely it has one or more magic items in its possession. An archmage, for example, might have a magic staff or wand, as well as one or more potions and scrolls. Giving an NPC a potent damage-dealing magic item could alter its challenge rating.
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5e Monster Stat Blocks

  • Artillerist NPCs
    • Artillerist
  • Cultists
  • Goblin NPCs
  • Guards & City Watch NPCs
  • Pirates & Bandits
  • Spellcasters
  • Wereshark Bloodrider
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