Swords Do Bleed Dmg Mod Skyrim Se

  1. Swords Do Bleed Dmg Mod Skyrim Se With Vortex
  2. Skyrim Mods Swords On Back

I'm not a huge fan of two-handed swords or shields in Skyrim; I'd like to just wield a one-handed weapon (dagger, sword, etc.), but I'm worried that my blocking won't be as powerful and that I'll take more damage. Am I worried for nothing, or do I really need a shield? Download skype_6.0.0.2946.dmg bit. The actual damage your character will do with a weapon is derived from the base damage according to your character's weapon skill and any relevant skill perks. The damage can also be increased by using smithing to sharpen a weapon. Weapon damage formula. Yo, like the title says, i'm looking for some nice, but not completly lore breaking, sword mods. I've seen JaySus swords and Immersive weapons but those are both 50+ mod files deep. I'm just looking for some nice single or below 10 sword mods. The cooler the better. Preferably a darker or ebony type of metal. Swords are great, but wouldn't you like a whole armory? Check out these mods for all the access you want! The top 20 best Skyrim weapon mods all in one place, waiting to be unlocked for your questing pleasure. You won't need luck.

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daggers should do more damage then swords.
it is even in the lore
in skyrim, Mehrunes Razor:
http://www.uesp.net/wiki/Skyrim:Mehrunes'_Razor
also ..
in morrowind, Fang_of_Haynekhtnamet
http://www.uesp.net/wiki/Morrowind:Fang_of_Haynekhtnamet
Swords Do Bleed Dmg Mod Skyrim Se
Both of those daggers are Special items with enchants and other powers.

Swords Do Bleed Dmg Mod Skyrim Se With Vortex


Skyrim Mods Swords On Back

If you want to use older games to say that the lore makes daggers stronger than lets go to Morrowind. 'Daggers' were short blades and swords where either Longswords or Broadswords. And looking here we can clearly see that swords actual damage is much higher in general but short blades have a higher floor to their damage and hits much faster. Now in ESO since they took away Weighted there is no cast speed difference for the same type of weapons so that is not one of the things they could add in, and damage is fixed and not a variable that changes with skill increase. So having Daggers Crit and Swords have higher base seems really fitting. I see no lore reason for daggers to do more base damage than swords.
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