Vanilla Wow Shaman Dmg Excessive
Okay guys so I managed to narrow down what class Ima roll in classic to two. Shaman or mage. Which class do you guys recommend? I know that shamans have to heal in raids which I don’t mind doing. I’m hoping on going elemental for pvp. People say Mage have more utility and easier time in vanilla which def intrigues me. I played vanilla but towards the end of it. I don’t have too much. I think 70 spell pen is probably excessive for this reason. Sees Ele Shaman at a lower impact threshold than the vast majority of their ranged counter parts -including even hybrid ranged. LB Rank 4 gets the full coefficient from +dmg in vanilla; upranking is paying much more mana just for the higher base damage. Still, you can see a. The Shaman Leveling 1-15 The Shaman, Bliz describes this class as a Jack of all trades and master of none, we will see about that. The Shaman will definitely be a challenge for those of you who take him into high level PvP, as his skills are extremely spread around, not really being able to. Resto is the main raid spec, where most guilds will want 4+ on horde side. You will cast Chain heal at multiple ranks only. Most horde guilds will take ONE enhance shaman and put them on Nightfall duty, meaning they will be using an epic 2h axe that adds a debuff to the raid boss which increases magic damage against it. Dec 19, 2016 Hello I was wondering what the best 1h + shield leveling spec that has the least downtime is but still able to heal and be useful in groups and dungeons. I know a fast dagger is best because of flametongue but wasn't sure what leveling spec to use.
Vanilla Wow Shaman Dmg Excessive Skin
A unique challenge for Ele is spell resistance. Neither Curse of Shadows nor Curse of the Elements reduce Nature resistance. I don't know precisely how much resistance bosses tend to have, but I think it's around 50-70.
In this video, I have 70 spell pen (in late AQ/early Naxx gear). As you can see in the combat log, there are still partial resists. This is because bonus spell resistance from being a higher level cannot be penetrated. It's believed to be 8 resist per level, so a boss mob would have 24 resist to all (even Holy) that cannot be reduced by gear or curses.
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Vanilla Wow Shaman Dmg Excessively
I think 70 spell pen is probably excessive for this reason. How much do you think is needed to fully penetrate the typical raid boss?