How Much Dmg Does Ashe Get Per Level
Maximum level | V |
---|---|
Primary items | |
Secondary items | None |
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Incompatible with | Bane of Arthropods, Smite, Chopping[upcoming:JE Combat Tests] |
Numeric ID* | 9 |
Sharpness is an enchantment applied to a sword or axe that increases melee damage.
- 1Usage
- 1.1Damage per hit
Usage[edit]
So the aim is, ideally, to average 100 CS per 10 minutes, right?? 100 cs by 10 is like, damn near perfect, it won't happen much unless you main Morde 70 is kind of the 'well farmed' standard I'm lucky to get 100 CS after 30 minutes. But that's not good either, you do need some practice I'm only level 9, so I don't have any runes or masteries. If the ungrouped helper is level 10 or lower damage the mob, you will get full XP because a character level 10 or lower can receive XP from a 6th level mob. If the ungrouped helper is level 11 or higher, you get a tiny fraction of the XP. Someone else (ungrouped) helps you by healing you in mid fight. This will cost you only a few XP points per.
In Java Edition, Sharpness adds 1 extra damage for the first level, and 0.5 ( x 0.25) damage for each additional level.
How Much Dmg Does Ashe Get Per Level Of House
In Bedrock Edition, Sharpness adds 1.25 ( x 0.625) damage for each level.
An anvil is required to apply Sharpness V to wooden, stone, iron, and diamond tools. Golden tools, Netherite tools, and books can get Sharpness V through enchanting.
Damage per hit[edit]
These tables detail how much damage is done per attack based on the level of enchantment used, assuming the target is not wearing armor and the attack is fully charged.[Java Edition only] Critical damage is in parentheses.
Java Edition[edit]
Swords | ||||||
---|---|---|---|---|---|---|
Weapon | Base damage | Sharpness I | Sharpness II | Sharpness III | Sharpness IV | Sharpness V |
Wooden/Gold sword | 4 (6) | 5 (7) | 5.5 (7.5) | 6 (8) | 6.5 (8.5) | 7 (9) |
Stone Sword | 5 (7.5) | 6 (8) | 6.5 (8.5) | 7 (9) | 7.5 (9.5) | 8 (10) |
Iron Sword | 6 (9) | 7 (10) | 7.5 (10.5) | 8 (11) | 8.5 (11.5) | 9 (12) |
Diamond Sword | 7 (10.5) | 8 (11.5) | 8.5 (12) | 9 (12.5) | 9.5 (13) | 10 (13.5) |
Netherite Sword | 8 (12) | 9 (13) | 9.5 (13.5) | 10 (14) | 10.5 (14.5) | 11 (15) |
Axes | ||||||
Wooden/Gold axe | 7 (10.5) | 8 (11.5) | 8.5 (12) | 9 (12.5) | 9.5 (13) | 10 (13.5) |
Stone axe | 9 (13.5) | 10 (14.5) | 10.5 (15) | 11 (15.5) | 11.5 (16) | 12 (16.5) |
Iron axe | ||||||
Diamond axe | ||||||
Netherite axe | 10 (15) | 11 (16) | 11.5 (16.5) | 12 (17) | 12.5 (17.5) | 13 (18) |
Edition | I | II | III | IV | V |
---|---|---|---|---|---|
In Java Edition | 1 | 1.5 | 2 | 2.5 | 3 |
In Bedrock Edition | 1.25 | 2.5 | 3.75 | 5 | 6.25 |
Incompatibilities[edit]
Sharpness, Smite, Chopping, and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, their effects will stack.[Java Edition only]
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.0.0 | Beta 1.9 Prerelease 3 | Added Sharpness. | |||
1.8 | 14w02a | Sharpness V can now be applied to a sword without the use of an anvil. | |||
1.9 | 15w36a | Previously, Sharpness added 1.25 damage per level; see Armor/Before Java Edition 1.9 § Enchantments for the effect of pre-1.9 Protection. | |||
Upcoming Java Edition | |||||
Combat Tests | Combat Test 4 | Sharpness can now be applied to axes. | |||
Sharpness is mutually exclusive with new enchantment Chopping. | |||||
Pocket Edition Alpha | |||||
0.12.1 | build 1 | Added Sharpness. | |||
Legacy Console Edition | |||||
TU7 | CU1 | 1.0 | Patch 1 | 1.0.1 | Added Sharpness. |