The Longer Sorakas Autos Go They Do More Dmg
Alright this is kind of funny since just recently I had long debate about 'CRIT ADC' and how IE is bad, which eventually lead us into practice tool. I found some funny stuff there. As long as fight is short for ADC, non crit build does always more or same dmg as crit build, while being cheaper.
- The Longer Sorakas Autos Go They Do More Dmg In Windows 7
- The Longer Sorakas Autos Go They Do More Dmg Free
Ranged physicall dmg dealer (Ashe for example) are very weak in the early lvl´s of the game.
Since this people scale with ad,critchance,critdmg,lifesteal,atackspeed and armor pen until they are usefull for the team.
If they got this they getting the strongest dmg dealer type of Champion in this game.
They need some1 who help them in lane and also offer them the most possible safe! money.
Supports.
A good ad carry allways know how to position himself to be on the safest spot meanwhile he is using deadly autoatacks to the possible best target in his possible range.
Supports are usually champions who can heal and shild the ad carry.(AD carry is the name of Ashe and similar champions)
But thats not all.
A good support usually have abilitys that doesn´t scale with items.(crowd controll)
Stuns and knock ups will allways have their effect even without items.
Thats why Blitzcrank is also a good support, even if he doesn´t offer a shild or heals.
Supports usually build two gold per 10 items.(philosopher stone, heart of gold for example)
This items generate a small amount of gold, because supports usually won´t kills creeps.
A good support won´t build dmg items because the amount of dmg he will get with this items is not good enough compared to items which offers your team better stats and make your team usefull-
The support trys to get the most positive,effective and possible most influnced items with his possible small amount of gold.
This items have auras to make their own team stronger. (For example aegis of the legion or Zekes herold)
Beside that supports buying wards for the botlane to get vision over the dragon and possible ganks.
Later in game he wards alot more than his teammates do and offer mapvision and controll for his team.
He will try to defend the dmg dealer on his team.
The most supports have teamfight changing ulitmates, such as Sonas,Nunu&Willumps,Jannas,Blitzcranks,Sorakas,Lulus and Tarics for example.
The support and ad carry are on bottom lane because the dragon is on bottom.
The amount of 2 people have a higher chance of protecting the dragon than 1 would do.
Also the midlaner can go to the dragon and protect it in the early stage of play.
The midlaner are usually mages, caster types of champions.
They deal magic dmg and deal the most dmg with their spells instead of their autoattacks.
Spells get a significant dmg increase by level up them.
Since you are on a solo lane you level up faster than on a duo lane and your spells deal more dmg.
Beside that the most important point is that the midlane is a very short lane, the shortest of all.
It is the safest lane of all.
The most mage types have no escape abilitys(jumps, flash)
They can simply avoid to die by going back to tower.
They allways can flee by flashing to tower.
Also the most mage types of champions have stuns.
This helps them to escape since a 1-2secounds stun is enough to run to the tower and be safe.
He builds ability power.
A good midlaner will allways ward both sides of the river, mostly he will ward both sides of wraiths (the ghosts in the jungle)
Will gank the sidelanes and help with the dragon.
He will try to burst the enemys dmg dealer(mages and ad carrys)
The toplaner is usually a champion that is very tanky.
He takes the toplane because he needs a big amount of gold for tanky items and dmg items.
He is solo because he can survive longer periods of dmg trades and have himself often jump abilitys and stuns.
He have unlike the mid a very difficult lane.
The lane is longer and offers alot of space to gank.
He will survive this lane because he can mostly stun and jump away, this offers enough time to get to your tower.
Also they often have sort of health regenerations spells or lifeleech items.
A good toplaner will counterbuild the enemy toplaner,meanwhile he using every possible advantage to outfarm him, ward the topriver and possible take controll over the enemy jungle in the toppart of the map.
He is the guy who will focus the dmg dealer in teamfights and/or protect his own dmg dealer.
The jungler is most of the time a semi tank semi dmg semi support champion.
He is in the jungle to offer all lanes the most possible gold income and taking himself the gold of the jungle.
He allways use smite.
He usually have something that regenerate his life, lifeleech items or spells.
He ganks all lanes if he have the opportunity to do so.
Sometimes he hold lanes.
He give the buffs to other champions. (Mostly he will dmg the golem and give the midlaner the blue buff)
He use smite to make sure he kills the dragon and make his jungling safer and faster.
A good jungler wards the map, mostly parts of the enemy jungle and the river.
Also he buys the oracle to kill enemy wards, he does it since he is the type of champions who is running through all parts of the map.
I hope this helps you abit.
Sorry for my gramma and english skills but its abit late, im tired and playing games give you a horrible gamer english.
Aug. 18, 2006 -- Even mild West Nile fever often leaves patients with long-lasting fatigue, depression, weakness, tremor, and other symptoms of brain damage.
That worrisome finding comes from a study of 49 North Dakotans who suffered at least some symptoms after a West Nile infection in 2003.
Four of five people who get West Nile virusdon't have any symptoms.
One in five, however, gets a fluflu-like illness called West Nile fever. It's supposed to be what doctors call a 'benign, self-limited illness.'
But it may be much worse, University of North Dakota researcher Paul J. Carson, MD, and colleagues find.
'Our patients continued to show clinical abnormalities one year after illness,' the researchers report. 'Patients with 'milder' illness -- that is, non-hospitalized patients with West Nile fever -- demonstrated equivalent rates of these abnormalities.'
This means West Nile fever may leave lasting damage in its wake, Carson and colleagues suggest. They report their findings in the Sept. 15 issue of Clinical Infectious Diseases.
Lingering West Nile Symptoms
The year 2003 was a big one for West Nile virus in the U.S. Nearly 10,000 confirmed infections were reported to the CDC -- 617 of them in North Dakota.
Carson's team tried to track down the 122 North Dakota patients known to the state at the time of their study. All of these people reported some kind of West Nile illness -- either West Nile fever or more severe West Nile encephalitisencephalitis.
The researchers were able to persuade 49 of these patients to submit to a battery of tests, including measures of psychological and neurological function. What they found was scary.
One patient had the most severe kind of West Nile illness: polio-like paralysis.
About a fifth of the study's patients had a confirmed West Nile infection of the brain or lining of the brain and spinal cord (encephalitis or meningitis).
The other four-fifths had West Nile fever.
About a third of the patients had been hospitalized.
A year after their infection, the West Nile patients commonly reported fatigue, memory problems, weakness, headache, joint pain, and balance problems.
Half reported poor physical health. Nearly one in four reported depression. One in five developed a tremor.
However, fewer than one in 10 reported moderate-to-severe disability.
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Continued
West Nile Brain Damage Common?
Perhaps the most chilling findings came from psychological and neurological tests.
The Longer Sorakas Autos Go They Do More Dmg In Windows 7
Among the patients whose West Nile illness wasn't severe enough to put them in the hospital, 15% had moderate-to-severe impairment of executive function. That's the ability to plan, inhibit behavior, and pay sustained attention.
More alarming was the finding that nearly 70% of the patients had abnormal results on a finger-tapping test to look at motor speed. In 43% of the patients, this impairment was severe. These patients were more likely to suffer depression than were the other patients.
Despite these problems, most of the patients were able to return to a 'reasonable level' of daily function. This may be why previous studies -- which mostly looked for disabilities -- find more positive long-term outcomes for West Nile virusinfection.
Carson and colleagues suggest West Nile fever 'is not a self-limited benign illness, as previously thought.' They suggest it may be a brain infection that leaves behind long-lasting damage.
West Nile virus is spread by mosquitoes. There's no treatment or cure for the infection, so avoiding mosquito bites is the best way to deal with West Nile disease.
August and September are the biggest months for West Nile virus.
This year has been relatively quiet for West Nile so far, with 388 cases of human illness reported in 26 states as of Aug. 15.
The Longer Sorakas Autos Go They Do More Dmg Free
But if previous years are any guide, those numbers are sure to go up before mosquitoes wane. In 2003, for example, there were 393 human infections as of Aug. 13 -- and 715 by Aug. 20.