5e Dmg Magic Item Prices
A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. Quickly create shops and share the price list with your players. How does 5e's magic item costs compare to earlier editions, especially 2e-one thing my group has noticed (and I have as well) is the similarities to 2e, so it makes me wonder if they're a throw back to those prices, rather than the Christmas Tree Effect of 3.5/PF/4e. To this end you may want to look at a magic item power guide (such as this one on the 'Tribality' website) and the so called 'Sane Magic Item Prices' forum post on 'Giant in the Playground'. The 'Sane Magic Item Prices' post suggests that Bag of Holding should be 4000gp, quite a step up from the 101-500gp suggested by the DMG. Second: Wizards of the Coast purposefully left the magic item prices generic and unrealistic because they built D&D 5e as a game where you can play from level 1 to level 20 and technically not need a single magic item to succeed, so they didn't want players actually buying magic items but to receive them as treasure. Jul 21, 2015 The price tables below have been compiled into an excellent pdf by Inconnunom. Let's talk about flying items. There are a few items which give the ability to fly in the 5e DMG. Among the first I came across were the Winged Boots and the Broom of Flying. The Boots give a fly speed equal to your walking speed for 4 hours per day divisible into 1 minute chunks while the broom gives you a flat 50.
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Magic Item Prices 5e
Mundane | Magical | Other |
---|---|---|
Armor(135 items) | Armor(208 items) | Other Equipment(17 items) |
Weapons(1518 items) | Weapons(849 items) | Siege Equipment(50 items) |
Adventuring Gear(193 items) | Rings(200 items) | Artifacts(300 items) |
Tools(48 items) | Wondrous Items(704 items) | Sentient Items(105 items) |
Mounts and Vehicles(72 items) | Mounts and Vehicles(14 items) | Cursed Items(170 items) |
Expenses(39 items) | Wands(35 items) | Poisons(24 items) |
Trade Goods | Staves(63 items) | |
Trinkets | Potions(133 items) | |
Rods(29 items) | ||
All by Rarity |
Creating New Equipment
Go to the appropriate equipment list above, and use the 'create new' link. Keep '(5e Equipment)' in the title!
Magic item or mundane item? If you are making an item with unusual properties (perhaps it is clockwork, or made of an unusual material) it could be treated as either. Ask yourself the following questions.
- Can the item be routinely found for sale with no special restrictions? If so, it can be treated as mundane and given a gp value.
- Can the item not normally be purchased, and is it more appropriate as a reward or loot find? If so, give it a rarity and treat it as a magic item.
Crafting A Magic Item 5e
In some cases the item might be treated as both magical and mundane. For example, a potion of healing is magical and is a common reward or piece of loot, but it can also be routinely purchased.
And if you are looking for pointers on how equipment should be made, look no further than Equipment Design (5e Guideline).