D&d 5e Random Npc Dmg

D-dimer Test

Dmg

D'arcy Carden

Glad I noted the page numbers in my original post..
Loyalty: Measures NPC loyalty on a 0-20 scale. It's similar to the henchman rules you get in B/X, BECMI, or 1e.
Injury: There is a random table (of course) with injuries a PC can sustain in various circumstances - critical hit, 0 hp, failing a save by 5+.
Morale: In various circumstances the monsters make a Wisdom save or flee/surrender. It's not very good, IMO. I'd rather use the morale from 2e or earlier editions.
The 5e DMG scavenged the good bits from earlier editions. If you own them, much of the information isn't new but at least it's all in one book. If you don't, you don't need to buy them.
EDIT: Many of the variant rules read like Dragon Magazine articles that added little options here and there.

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